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Tuesday, July 19, 2005

Neat Little Things in EQII

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Sometimes, we're so focused on combat and leveling that we might miss out on a cool little feature of EQII. I happened across one the other day.

Now, I don't know how many times I've run through Qeynos Harbour. Let's just say if I had a gold piece for each time, I'd be riding a magic carpet right about now. But I never really noticed the giant clock before. It's just south of the entrance to Castleview Hamlet.

Then, last night, I was running by it and the thing started chiming. I did a /time and sure enough - it was just past the hour (in game time). Game time moves pretty fast, so I actually sat there for an in-game hour watching the gears move and waiting for it to chime again. Very cool. It even has an inscription saying it was a gift from the people of Ak'Anon.

Obviously this has nothing to do with gameplay, but I just want to acknowledge that someone who cares about immersion took the time to code this and put it into the game.

On a similar topic, I'm pretty sure the moon and stars in EQII are on a sophisticated calendar but that's just a guess. If anyone knows for sure, let me know.

Some of the NPC dialogue is also kind of neat if you take the time to read it. A new writer on
EQII Vault named Catharsis covers some of it in this article, which I thoroughly enjoyed. I recommend her second article as well.

Does anyone else have a cool little EQII feature they would like to share?

7 Comments:

Blogger Anskiere said...

(I didn't really mean to delete this the first time)
Just about anything you could ever want to know about the EQ2 Norrathian Sky.. *plays the Richie Truxillo song in the background*.. can be found on this thread in the eq2 forums:
http://eqiiforums.station.sony.com/eq2/board/message?board.id=lore&message.id=326

1:01 AM  
Blogger Aggro Me said...

Wow, that is an awesome thread and exactly the type of stuff I was talking about. Thanks, Anskiere.

1:15 AM  
Blogger strixus said...

I've always loved that clock. There are so many wonderful little details in this game. *smiles* Even the seagulls are good touch.

3:09 AM  
Anonymous Anonymous said...

Wasn't the same clock (well sort of the same) in Qeynos in EQ1? If I remember correctly there was a vicious urban myth that kept going around for several years about it somehow being connected to the Clockwork Dragon. Can't for the life of me remember how it went though :)

4:27 AM  
Blogger Anskiere said...

I can vaguely remember rumors going around that a clock was connected to that dragon. I never actually saw the clock, since in all my years of EQ1, I went into Qeynos a total of like.. three times. Maybe I'll log in and check it out

(I spent most of my days[free fun time] pestering the freeport militia, and hanging out in that bar in the Knights of Truth part of FP.)

8:51 AM  
Blogger Anskiere said...

oohhh.. crickets. I seriously have to turn down ambient sound in places with crickets, because the sound of crickets drives me CRAZY. I am totally not joking (I wish I was) but for some reason, I absolutly can't stand it. Same with snoring. roaar!

11:41 AM  
Blogger warm_machine said...

I'm glad someone else likes the little things too aggro me! heh

Here are some of my fav's:
The frost breath and snow flurry's in Everfrost, the falling cinders in Lavastorm, and the creature sounds in Nektulos.

BTW, anskiere, that link blew me away, thx!!!

11:58 AM  

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