<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d11216437\x26blogName\x3dAggro+Me\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://aggrome.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://aggrome.blogspot.com/\x26vt\x3d5686088412290487568', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>

Thursday, November 17, 2005

Arena

Image Hosted by ImageShack.us

Well, Live Update 16 brought Arena access to Freeport and Qeynos. This is a move SOE had to make. Every time I go to the Arena, it's completely deserted. This is a shame considering the amount of time they probably spent on it. And it's actually pretty fun.

I did say that when more people hit 60 it might see increased use. But I also said way back when that if there is no effective system of rewards or ranking it would never be truly popular.

I honestly don't understand why MMO companies (and SOE isn't the only offender) will spend resources to create PvP systems and then not focus on the reward or ranking aspect. I can guarantee you that if there was a great web-based or in-game ranking system for the Arena, plenty more people would use it. People love rankings and would enjoy seeing their names moving up the list. You could have all kinds of fun statistics. I can't imagine this is that difficult compared to actually creating the entire Arena system itself.

I had to poke around a lot to find that you actually can gain titles and trophies for getting a certain number of kills in the Arena (i.e. 500 kills, 1000 kills). But that fact is not really well publicized, in-game or out.


I hate to see content being unused because the proper systems are not in place and I really hope SOE is working on something in this direction. These comments will be even more important in terms of the upcoming PvP additions (whatever they might be).

3 Comments:

Blogger warm_machine said...

I keep checking to see if there is any activity as well, and there never is. I remember wondering why the climbable walls were constantly mentioned as a feature prior to the launch of DoF. It would appear that they actually were a better feature than the arena! OK, not better, but more frequently used. =P

12:18 AM  
Blogger Quylein said...

All i know is I did a arena game with the wife just to check it out. We were stuck and had to wait for COQ to come back up. So remeber if you make a arena set up ensure you can finish it or have COQ up or you will be stuck in a crap zone for a while.

10:05 AM  
Anonymous site said...

Quite useful data, thank you for this article.

3:24 AM  

Post a Comment

<< Home