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Thursday, March 09, 2006

PvP Comments





PvP just brings about a totally different range of emotions. You will feel frustration as you are trying to finish a quest and end up getting ganked. But on the other hand, you will never feel so thrilled as when you turn an ambush into a rout or when a well-crafted plan comes to fruition. The feeling of defeating other players just lends a whole new element to the game.

You always have to be careful of what you are doing and aware of your surroundings. You can never just relax and grind away as you might on a PvE server. And while that intensity is not for everyone, it certainly adds a degree of excitement. You do have to have a lot of patience and you can't let yourself get too upset every time you are killed, because it will happen a lot. But I don't find the penalties too severe.

The EQII world seems to be working well for the PvP setting. It definitely doesn't feel out of place. And most of the fights I have been in have been very exciting. I have seen many different classes be successful at PvP. It's great that you can gain xp through PvP and dinging with a PvP kill was an awesome feeling. I happen to be enjoying KoS a great deal and spend most of my time there, but it's hard not to log on to that PvP server every night.

The barrage of changes you see on
this page shows you that the devs are taking an active interest in this server and are refining and changing the rules. I may eventually have some negative or positive comments on the ruleset but I need more play time.

I was going to put forth some tips for PvP but every one I thought of was covered in
this excellent thread so be sure to check it out.

Also,
Podcast 20 from EQ2Daily is PvP oriented so you can check that out as well.

7 Comments:

Anonymous Gordon said...

I'm really enjoying PvP and Darathar is now my new home.

PvP seems like such a natural extension of the EQ2 world and I'm very happy with not only how well it's fitted in but also how well the rulesets have been balanced.

My only complaint with PvP is that the lvl kill range on zones is still too high - a 8 level difference range on newbie garden zones is ridiculous. Even with the new patches to make higher level people loose their innate bonuses, I still feel like it's too high to result in a fair fight.

Cheers!

4:59 AM  
Blogger Teh Chunt said...

Yup, I loves me some PvP! Sure, I die 10 times for every kill, but you can't beat the satisfaction of beating a real person, espically when they try and gank you.

As for the strategy guide? I'm working on one for us Freeporters, I'll put it up on my blog (as well as a link to the blog in the pimping page) as soon as I get it done.

6:28 AM  
Anonymous Rotacidare said...

I have the same problem being drawn to play PvP every day. I have only logged on my main twice since PvP went live!

9:13 AM  
Blogger Quylein said...

But I don't find the penalties too severe.
Maybe not to severe but I bet you would still cry if you lost gold or plat.. Hell I know I dont want to die when I have over 50silver on me. That is a defenite change of feeling from EQ2 pve days.

10:16 AM  
Blogger Darklighter said...

PvP is great I find that the level range is kinda steep aswell. The spells seem a bit short lived also, especially on other players.

1:44 PM  
Anonymous Anonymous said...

I think the pvp environment has turned EQ2 into a whole new game for me. It's so much more challenging and frustrating! But the feeling of satisfaction when you defeat your foe is great. I would especially like to say a "thank you" to the qeynosian who tried to gank me in The Sprawl, and left a nice donation of 45 gold! hehe

Alectra, Nagafen server

12:16 PM  
Anonymous site said...

I completely agree with everything you have printed here.

6:15 AM  

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