<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d11216437\x26blogName\x3dAggro+Me\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://aggrome.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://aggrome.blogspot.com/\x26vt\x3d5686088412290487568', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Tuesday, July 05, 2005

Clearing Out Old News: Part II

Image Hosted by ImageShack.us

Well, I know that it's not nice to be a reblogger, but in this case I have no choice. I've made fun of Mourning so often on this site that I would be remiss if I didn't inform you that it has gone from live "game" with paying customers into "closed development status." Wait, isn't it supposed to work the other way around?

I read this first on the excellent blog
Game Memes, and Krones covered it with his usual hilarious flair as well. I don't have much to add to their commentary except for the following two points:

One, I'd like to applaud my prescience in stating, in a section of my May 16th rant, "what we're seeing here is the perma-death of the game itself." Eh, who am I kidding, anyone could have seen this coming.

Two, I think it's funny that said May 16th rant is quoted in its entirety on the first page of that
crazily long MMORPG.COM thread. I'm proud to be a part of this historic moment.

Sigh, I'm going to miss the wacky quotes and antics of the Mourning dev team. I'm going to miss reading the latest report of Mourning disaster. What am I going to do without them? Must...be...strong...

The lesson here? Don't mess with
Leonard J. Crabs.


Anonymous falso techo said...

I saw a lot of helpful data above!

10:43 AM  

Post a Comment

<< Home