Aggro Me: PvP Details
As you may know I am pretty excited about the prospect of rolling an alt on the PvP server, so I was happy to see some details made public. I know I'm really late on this one, but there has been so much going on.
If you haven't checked it out yet, here is the info.
Now, I'm not going to comment much on what I've seen so far, because I feel things may change before the servers are actually implemented. And I am willing to give them a chance on this one and see how things play out.
If I have issues with the way PvP is going, I'll say so after I've actually experienced it.
The complaints on the official forums have been a bit much. I think that some people will not be happy unless they get Sullon Zek the Sequel. And hey, I was a Fansy fan too as you can see in my second Friday Humor ever. But times change and things evolve. I'm willing to try something new.
I find it somewhat amusing that much of the forums firestorm relates to the level range restrictions while it is the health percentage rules that seem more questionable to me. But I don't even think the health percentage restriction is much of an issue. I happen to agree with the ban on cross-faction chat.
There has been a lot of hand wringing about the negatives people think they have found in the ruleset but really no mention of a pretty big positive, that players can actually get xp from PvP kills. That's a pretty big deal to me and pretty hard to pull off. I'm sure they could do a total free for all with no restrictions but also no real rewards. Is that really what you want? Some of the combat mechanics (i.e. taunt) also sound really well done.
On the whole I am even more excited about joining the battle for Norrath.
I will say to SOE that most of the people who roll on this server know what they are getting into, so don't be afraid to make things a little rougher. I'm hoping for at least a little loot action specifically.