Aggro Me: Test Update #13A or Viva La Revolucion!
Test Update #13A or Viva La Revolucion!
Louis XVI was reclining in decadent luxury when the sounds of an uproar pierced the golden walls of his palace. "Is it a rebellion?" the monarch asked.
"No, sire," responded a servant. "It is a revolution."
And so with Test Update #13, SOE has hatched a revolution to tear down the walls of Guild class structure. Well, to tear down the patron system anyway. We're all on equal footing now, assuming this goes live.
You know, to be honest, in the past few weeks I've written about the patron system so much that SOE could probably start a system where only people whose names start with T and Z contribute to Guild status on Wednesday through Friday and I would probably be too weak to protest. I'm not sure why they tweaked the patron system in update #12, only to remove it entirely in update #13.
Luckily, I think the current idea is a positive one. Remember, it may never go live and it may have additional restrictions, but for now the idea is that earned status is divided by a minimum of 6 and maximum of 24 depending on how many unique accounts (alts don't count) you have in the Guild.
How this will affect the level speed of small, medium and large Guilds? It looks like it will favor large Guilds. I don't quite grasp the rationale behind the 24 account cap but I'm going to wait to see how it goes live before worrying about it.To me the best feature of this system is that it would free Guild leaders from the headaches of the patron system and free nerds like me from making complicated spreadsheets. The patron system has been probably the number two most divisive and drama creating issue in Guilds (after the perennial number one favorite: loot).
I'm not saying it didn't work. I'm just saying the social side-effects were too much of a headache. Games are supposed to be fun and the patron system is a logistical headache and an unnecessary class system. Some patrons felt like they were spending all their time doing writs while some non-patrons felt like they were being excluded from participating in the Guild. Perhaps I'm being too optimistic and the new system will create too much pressure on more casual guild players to do writs. Still, I'm willing to give it a chance.
There is also something in this Update about shirtless Frogloks, but, hey, this isn't that kind of blog.